Empatheias Events (
empevents) wrote in
memepatheias2018-11-19 07:38 am
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Test Drive: December
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- Date reminders. Reserves open 25 November and Applications (Canon | OC) open a week later on December 1st. Apps will only be open for four days!
- OC Reminder! Just a quick reminder that original characters are allowed. Those interested can also use the test drive. OCs do not need to be reserved.
- Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.
- Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus, those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!
- Transfer to in-game. If accepted, you can assume threads made on the Test Drive happen in-game if the scenario can reasonably fit. For new characters, these threads do not count for activity check. However, these can be supplementary threads for players already in-game.
- Enable Me/App This Pls. Talk about your app plans or look for a cast HERE!
Now with that out of the way, here are some prompts you guys can work from!PROMPTS • Prompt A: How about giving the emotions a try?
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: The same committee of natives that decided to tackle Halloween have decided to take on the winter holidays of Otherworlders as well! After interviewing several Otherworlders to acquire some grasp on the traditions associated with these holidays, the committee determines that many of the typical winter festivities just aren’t up to snuff with what they like to see in Verens. So after running away with some ideas and getting the locals involved, there are all sorts of new and unusual winter activities popping up around the city! Which one will you give a try?- Tree Toppers: At various locations throughout Verens, there are massive, fully decorated evergreen trees standing tall for the public to enjoy. However, there are more to these trees than meets the eye, and should you approach, you will see a placard among the boughs: climb to the top of the tree, and snatch the crown at the top to become Winter Royalty! Sure enough, the trees are topped with crowns made of real gold, but reaching the top may not be as easy as you think. The trees are several stories tall, and they are not particularly stable. Perhaps you need a partner to spot you, or maybe you’re racing to the top! Either way, it’s going to take some effort to reach the crown.
- We Won’t Go Until We Get Some: Groups of natives have taken up caroling and arrive at your door to serenade and ask for some figgy pudding. The thing is, they are relentless. They will not leave until they have received some figgy pudding, so if you don’t have any on hand (and why would you), it’s time to take a trip to the grocery store and whip up some of the requested dish. Hopefully you know how to make it...or find someone who knows how, quick! Those carolers are getting awfully hungry, and it’s getting late...
- Elf on a Shelf: Through the course of their “research”, the committee learned of toy-making elves, though they seem to have conflated their understanding of them with another creature from folklore. They have taken imps from the forest, dressed them up in cute red and green costumes, and set them loose in the city, claiming that whoever captures the most “elves” with be rewarded with a giant rocking horse. Some of the “elves” will hide and thus need to be sniffed out, but others still are far more mischievous and are likely to get into your cabinets and drawers. Oh, dear...perhaps you’ll be earning that rocking horse, whether you wanted it or not.
• Prompt E: The recent death of an Arehtei has prompted some people to believe that there may be some Arehtei who have yet to come back, or have yet to be discovered. As such, a team not at all enforced by the local government are going around encouraging others to join their cause: find new Arehtei.- Make 'em Talk: As most Arehtei are like giant animals, the group has captured all kinds of creatures from all over the world and are trying to see if certain emotional reactions will make these creatures talk. Arehtei talk, after all, so it would only be natural for the undiscovered Arehtei to be capable of speech. Perhaps you come by the petting zoo or perhaps you were asked by a member of the team to help out. Your task now is to make the creature before you speak.
- The Monthly Rituals: The various emotions represented by the current living Arehtei are all well and good, but what about emotions such as Hot and Cold, Rich and Poor, Alive and Dead, Woke and Lit? There are apparently so many other emotions that don't fall under the spectrum of what the current Arehtei represent, and the group is now hosting a ritual at the park in hopes of summoning new Arehtei. People attending the rituals are partnered up again and they have to make their partner feel these new emotions. For your efforts, you are given a cup of either peppermint mocha or raspberry iced tea!
- Emotional Effects: Maybe even summoning the long forgotten Simpathis, Arehtei of Apathy, might help. Despite the destructive effects of the lack of emotion, people are encouraged to turn off their emotions for a minute or two in hopes of the emotion drops in people's crystals to help the Arehtei in some way. After all, feeling certain emotions make the emotional state of the world tilt in a particular manner. Should there be a lot of apathy, then the Arehtei of apathy might (re)surface and bring some balance! Just watch out for people suddenly making the ground shake. The glass you're holding might suddenly break, or perhaps the street you're walking in might suddenly lose all its colour.
• Prompt F: Life in Empatheias is generally a peaceful one, but it's also important to be perpetually prepared for any kind of emergency. The Verens General Hospital has issued a half-day mandatory First Aid course for all of its citizen. The staff are aware that these kinds of classes tend to be boring for most people, which is why this one will come with some exciting twists! The first thing everyone will notice is that all the training takes place outdoors. To be precise, it's a forest that looks more like a boot camp. Remember, attendance is mandatory!- Stayin’ Alive: The first course is a classic CPR course - you and a partner are given an instruction book on how to resuscitate a person, then apply those skills on a dummy. That's what seems to be the case for most pairs, but some others won't be so lucky! It turns out that some staff members will shoot poison darts from afar. If you're hit, it's your partner's job to either suck out the poison, or run back to the supply cabin for the antidote. This is the REAL test! Isn't it thrilling?
- I Will Survive: The second course is another much-needed skill when it comes to saving lives; namely the fireman's carry. Once again, you're paired up with a partner, but this time only one has to do most of the work, while the other has to do their best to play their part. What does this course involve? It's an army-style obstacle course, where one has to carry another person through various obstacles. How exciting!
- How To Save a Life: The final course involves performing emergency surgery. Don't worry! The surgery is performed on a test dummy, of course. With the most basic training instructions (which is completely inadequate for this task), you and your partner are tasked with surgically removing the dummy's kidney and replacing it with a fresh one from your medical box. Work slowly and carefully together... and don't panic. Seriously, don't. The staff have also released some monster snakes nearby, just to add to the excitement. Stay calm, and the creatures won't sense your presence. Alternatively, one partner can fight them while the other one works on the patient. First Aid has never been so blood-tingling before!
• Prompt G: Make your own! It could include music and/or jump ropes.
For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun! - Tree Toppers: At various locations throughout Verens, there are massive, fully decorated evergreen trees standing tall for the public to enjoy. However, there are more to these trees than meets the eye, and should you approach, you will see a placard among the boughs: climb to the top of the tree, and snatch the crown at the top to become Winter Royalty! Sure enough, the trees are topped with crowns made of real gold, but reaching the top may not be as easy as you think. The trees are several stories tall, and they are not particularly stable. Perhaps you need a partner to spot you, or maybe you’re racing to the top! Either way, it’s going to take some effort to reach the crown.
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Muggles? And I think normally it's a secret, but apparently Chaldea needed more Master candidates and must not have been able to get enough who were already mages. I think it's something to do with the Rayshift technology only working on some people?
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[Even if it's usually kind of stupid. A commendable stupid.]
Oh, pardon me. It is a term we use to refer to non wizards.
None of which you said makes any ounce of sense to me, so we can surely conclude that we are of different worlds completely. For us, living in secret was more of a way to preserve our kind from persecution.
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Well, I'm pretty sure Chaldea is unique, or at least unusual, even in my world. For one thing, it uses technology that combines both magecraft and science, and I'm pretty sure most mages don't bother with the science stuff. I really don't know much about how things like that normally work outside Chaldea, though.
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It sounds like you're isolated to Chaldea though? I cannot say that sounds enjoyable.
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Hmm, sort of? I mean, I've only been at Chaldea about a year, but there's a lot of stuff I didn't know before coming there. Though right now that's true anyway, since... Well, it's a long story, but all of human civilization outside Chaldea is gone. We're trying to undo that, of course, but I guess it does make it hard to learn about things like the Mages Association outside it right now...
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Well, that is certainly dreary.
[He has no idea what he's going to end up in back at home. The true irony.]
A lot to put on one's shoulders.
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Well, if we don't do anything then we'll be goners too before long, so it doesn't hurt to try... That's pretty gloomy to talk about like that though, huh? Especially if you don't like talking with the amulets like this. Sorry.
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I don't particularly like talking, so while I have my issues with these, I cannot say that I don't find them a bit of a blessing. People are not a strong suit of mine. I am more fond of creatures.
As far as gloomy goes, though, it would probably be hard to not at least attempt something. It is natural to want to push forward I think.
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Oh? You seem pretty nice, though.
That's what I think. Even if it's just a small chance, it's better than none, right?
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People find me, well, annoying at times.
I've always been one who didn't sit idly, so I can understand that kind of sentiment.
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Really? You don't seem that way to me...
It just makes sense to do, doesn't it? I mean, sometimes there's times when you really can't do anything, but...
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I can't say that's a common assessment people have made of me, but thank you.
I don't think I really consider whether I really can or can't do anything. I merely do it because I feel like I should, I suppose. Thinking that out loud makes me question my own survival instincts suddenly. Good to know that I've managed to stay in one piece for this long.
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Well, you don't know until you try, right? Even if it might not work out in the end.
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I will say that some of the rude awakenings to be rather somber than others, but that is to be expected.
Personally, I would like to think that they will work out in the end so I don't have to cross the bridge where it doesn't.
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Of course. It'd be silly to go into a fight thinking you can't win, right?
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[If only.]
Well, that's really the problem. You don't really think that you can't win and that you must win. Isn't that how it goes?
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Most the time, yeah.
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The downside is how seductive his words can be. A world in which we no longer have to hide our true identities. Well, the allure is there.
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Maybe someday it'd be possible? But it'd probably take a long time and lots of work, it sounds like.
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[It wasn't exactly that he wasn't concerned, but that he wished to not be involved. What happened in New York was not something he had bargained for at all.]
Perhaps, but it is ludicrous. I have no interest in his fanatic words. The massacre of many for this supposed greater good is nothing but ridiculous.
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Oh, so it's that sort of thing...? I can't imagine why someone would want to do something like that...
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The idea of rising up implies that there would be war. Many would die. I cannot see it going any other way. He is rallying people through their discontent of a caged life. People become increasingly frustrated in captivity just like that of a creature. It would not be abnormal for people to want to lash out when they are emotionally charged. His words speak of a life without hiding and the idea that we are seemingly superior. That is at least how I take it.
I do not know what is his aim other than what we know he has spoken nor do I wish to become more acquainted to know.
[He's just a no name wizard who's specialty is the knowledge of creatures. What could he possibly do to end up in closer proximity? Pft. Crazy talk.]
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People don't realize that if they start a fight, things will probably get worse, huh. I mean, it's different when there's no choice, but it doesn't sound like that's the case...
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[Oops, there he goes.]
People like that don't care for the costs. They very much assume the costs are little in the grand scheme of things.
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I guess that comes back to the whole rude awakenings thing huh.
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