Empatheias Events (
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memepatheias2019-12-18 05:55 pm
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Test Drive: January
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- Pre-Intro Log. For the Test Drive, we are using parts of it as a "pre- intro log," which means not only can players go ahead and use the prompts as if the character is arriving into the game for the first time, but this setting will be adapted and continue in the official Intro Log. For TDM purposes the prompts are a little more generic and vague than what will be on the actual Intro Log, but they're relatable enough that can be easily transferred to the official log with a few minor tweaks. For those who do end up applying and entering into Emp, these threads are considered "forward dated" to the Intro Log.
- Date reminders. Reserves open December 25th and Applications (Canon | OC) open a week later on January 1st. Apps will only be open for four days! Because we're on a bi-monthly schedule, the next app cycle after this is MARCH.
- Emotions are key! Empatheias's premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. While we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them to collect their emotions and serves as the network device. Remember, communication is telepathic, but it works basically the same as most other network devices.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. If you have a preference, be sure to specify. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format.
- For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
• Prompt A: How about giving the emotions a try? Is your character feeling particularly wound up upon finding themselves in a new place? Or perhaps they're finally getting to live out the fantasy dream and are overjoyed! Or they just stubbed their toe and are in a lot of pain. Whatever it may be, this prompt is your catchall "let's try these emotion effects out" for any miscellaneous situation you may think up.
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• Prompt D: It's winter in Verens, and the festivities are alive with some new gimmicks. As always, emotions come into play, so be careful where they take you! Try not to destroy the city.
- Beware the Snowmen: Do you wanna build a snowman? All snowmen are affected by the emotions around them, and it doesn't take too much to make them come alive. They have imbibed different emotions around them, so you'll find lovey-dovey snowmen who have no respect for personal space, snowmen jumping up and down with joy, sad melting snowmen, and irate snowmen trying to lob their coal and carrots at you. A few snowmen have managed to get hold of murderous tendencies and will now try to kill you when you pass by. Good luck? It's kill or be killed.
- Bittersweet Chocolate: For those looking for a way to warm up, many cafes have begun to offer hot chocolate which is said to be the best in all of Verens. It tastes delicious, with the right amount of sweetness...except to those who hide their true attitude or personality behind a facade. To people who aren't true to themselves, the hot chocolate will taste terrible depending on how much they conceal, not feel. It'll also burn their tongues pretty quickly no matter how long the chocolate has been sitting around.
• Prompt E: Candles of Remembrance for Selenium, a holiday for mourning and grief, are always going through different changes for each year and the prototypes are distributed to see if it works. Normally, when lit, the candles create an image of a person sorely missed, whether they are dead or still alive. But something went wrong with the candle-making process this time. Various scents and aromas were infused into the candles to help improve moods, but the complete opposite is happening.
- Well, This Stinks: No images are produced from the smoke and flames, but instead, they exude horrible and disgusting smells from memory. They can range from recent events like burned cookies from last week, or the stench of a bloody battlefield from years past. The scent of the candle depends on the character lighting it, so everyone will be able to smell whatever they smell from it. It's very strong, so it's possible someone could actually feel nauseous either immediately or from prolonged exposure. But that's not all. The aroma will elicit varying feelings of regret, disgust, hatred, rage, and overdramatic despair.
- Counter Whiff: On the other end, a different kind of aromatic candle is producing far more pleasing scents, but it's way too strong. It's like getting a bottle of strong, "mature" perfume shoved up one's nose. The scents from these candles have even stranger effects, such as actually knocking someone unconscious; soothing them to sleep right on the spot; or even have strange hallucinations believing that the person in front of them is the one from their memories. The candles also make those affected strangely happy with extreme exuberance, and the emotion effects from their displays of joy are just as extravagant.
- Take a Walk on the Wild Side: Both candles have a troublesome side effect: their scents attract a variety of wildlife from the woods. Deer, skunks, chipmunks, foxes, all sorts of birds, you name it, they've begun to invade the city and zero in on those lighted candles, lingering around them or worse, actually taking the lit candles, which can (and will) potentially start fires. The fires can be put out normally, but strangely enough, after they go out, it is as if the affected structures and items were never burned in the first place. Now they just reek of candle scent. Attempts can be made to remove the scent, but it'll take either a lot of scrubbing or somehow creating emotions that produce a more pleasant scent.
• Prompt F: Boreas, or winter, is in the air and this month the city suffered from a number of wintery effects, partially due to the Arehtei Peromei. Some like the blizzard and mistletoe could be considered typical holiday fare. The werewolf flu sweeping the city, not so much, but that still hasn't stopped the citizens of Verens from celebrating the holiday season. [Note: Scenarios pulled from our current event, and the full details can be read here. Due to the timing, these threads cannot be carried over into the game.]
- Hibernation: A despair filled blizzard has taken the town by storm, bringing a strong urge to hibernate with it. Characters with strong negative emotions will be hit the hardest, but most everyone will feel the urge to take a nap right then and there at some point. There are ways to ward off the emotionally induced drowsiness though as roving bands of carolers seek to keep people's eyes open and spirits light. In addition a number of hope infused lanterns have been strung throughout the city to guide travelers to safety and keep them from dozing off in a nearby snowbank.
- Mistletoe:t's not just the snow either, the town is also plagued by a particularly invasive species of mistletoe brought to the island by Peromei. To citizens' dismay, it isn't ordinary mistletoe or even ordinary magic mistletoe. No, instead this awful plant that lurks in corners and on ceilings is influenced by a combination of Peromei's and Elios's influences to make it aggressive and mobile. It now prefers to slither around and attach itself to moving targets. Once attached to someone, it induces a terrible longing for the sort of love and affection one secretly hopes for the most -- anything from a simple hug to a mom to fuss over you to a new friend you can always have lunch with -- and it won't let go until its victim has found someone who can fulfill that longing.
- Wereflu: In addition to the mistletoe and blizzard, there's also the aforementioned werewolf flu sweeping the city. Thanks to a foolish researcher, the infected are suffering partial or in some cases full transformations into wolflike creatures. The main cure for it is positive attention as like the mistletoe, the afflicted will be driven to seek it out and the more they get, the sooner they'll be back to normal. If left unchecked, it can lead to more feral aggressive behavior, so Otherworlders and natives alike have been warned to be cautious when attempting to help those affected.
• Prompt G: Make your own! It could include paper snowflakes and/or cinnamon.
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...Ah, she can't speak. Even if he knew sign language, it wouldn't have been her world's, anyway. Hm...this will be something of a challenge, but Eustace takes it in stride and patience. As she continues with his gestures, his eyes furrow slightly as he interprets them.]
You wish for us to work together with this hunt.
[A statement rather than a question as he is certain that is her intent. He only takes one glance at the notice and then at her. He can already tell by her stature that she's an experienced fighter, and while he had initially thought about going alone...
...Perhaps it would be wise to make some connections while in this strange world. Never hurts to get an idea of the kind of people that are also here. So after just a brief pause, he nods while pulling down the mark from the board.]
All right. Name...?
[...Is what he started to ask before remembering she can't speak. Well not that it matters that much, but if he's going to register them he needs to put something. Is there a pen nearby—]
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She frowns at the name question thought. It's a little harder to answer when the other person doesn't know what the alphabet in sign language looks like. Taking in a bit of air to sigh, she raises a hand at him for his attention. She points to her own head and then to his. She lifts her amulet afterwards, which was shaped like a small shield. She hasn't completely warmed up to the whole casually doing telepathy thing. Too intrusive for her taste, but she can admit that it can be a useful tool in this kind of situation.]
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It's fine.
[He's also...not too keen about this whole "telepathy" thing, and while he understands the convenience, he also thinks it's intrusive to hear one's thoughts. But Eustace appreciates that she seems to be asking for permission. It seems they don't really have much of a choice in the matter, either.]
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...Should he try to learn this woman's sign language...? There's a great question of whether such a thing would be needed—for all he knows this could be his only time interacting with the woman. But for now he'll pay some attention, taking note of the gestures and the letters reflected in his mind.]
...Amaya? [He tries to voice it out, though whether he's actually pronouncing it right is anyone's guess. Languages and dialects and all that. But he might be close.]
I'm Eustace.
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Setting her amusement aside, she gives him a bow and then gestures towards the town. Shall we?]
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Once they've been registered, they're...hm. He first gets her attention before speaking clearly so she can understand what he's saying.]
Do you need any supplies? I see you're a swordswoman as well.
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They should make their way to the slums and see what current information they can gather on Crumpus before dark. She glances at the weapon Eustace carried. It didn't look like any weapon from home. It's blunt shape and opening at the end gives the impression it probably meant to shoot things. She points to his rifle with a curious expression. "Long range weapon?"]
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So with just an affirmative nod in agreement, he looks down the road that would eventually lead them to their destination before he "sees" her question.]
This? [He unholsters the large rifle, Flamek, the most prominent of his arsenal, although he also carries a smaller pistol and long dagger as well. He always had a blade with him, but after what happened not too long ago, he's held onto the pistol as well for convenience.] Yes, it is. It's called a rifle, a firearm.
I take it they do not exist where you're from.
[Although he's not handing it over, he will hold it out a little closer for her to better examine it.]
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"Work how?" While Amaya preferred the frontlines, she's not against learning about other weapons, in case she ever found herself without her trusted shield and sword.]
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...Plus he actually enjoys talking about guns, so while his speech is methodical and thorough like always, it's also a bit more relaxed.]
If you're familiar with archery and crossbows, it's a more advanced version of that. Rather than bows or bolts, it uses bullets as ammunition. [He opens the cartridge and pulls out one of the bullets used for Flamek. Even if specialized, the casing is more or less similar to general ones.] Most bullets contain gunpowder, a type of compact explosive that will burst upon hitting the target. [Implying other types of materials could be used instead.
After closing the cartridge and hearing the click that it's locked and secured, he then turns it on its side to show the trigger.]
To fire, you pull on the trigger. [He just lightly taps it for obvious reasons.] Depending on the gun you can fire multiple rounds before reloading the weapon.
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"No, magic?" At least, that is her assumption, because it does look like something humans could invent if given the proper schematics and equipment.]
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There's a few seconds of silence as he considers how to answer this.]
Most weapons and bullets are not, just mechanical. However it is possible to supplement either with powers and magic for stronger effects.
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Her expression turns more neutral as she signs a new message. "I will cover you, when the time comes."]
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Shouldn't that be my line?
[Since he's long ranged, usually he's the one covering for the frontlines.]
But I'll be counting on it.
[It's...admittedly a bit difficult for him to fully trust a stranger on a mission, especially one he has no idea about her skills or experience. He has enough confidence that it's likely he'll be the one helping her out than the other way around. However, he will place the appropriate amount of trust as they are working together, and at least she's not like certain other people he's worked with. He still has to withhold judgment, but it feels like they may be able to work well together.
Of course that will be revealed in due time.
But sensing the topic over and glancing at the passing daylight, he reholsters his weapon and turns down the road towards the slums.]
Let's go.
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The continue on to gather what information they can get from the locals. Where was the Crumpus last seen? In what direction was it going once the night has ended? How did it fight? Anything that would eventually narrow the perimeter of the slums.
"Two exits." She points to two locations she's written down that kept coming up. "Sewers, forest." One had an entrance to the sewers, another area was near the forest.]
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...
...She's not referencing his ears is she.
He's had a few stares and questions about them since arriving, but he pretty much ignored it. Now that the thought has crossed his mind, however, there's just a slight frown. Slight. There's no point in addressing a trivial thing right now, so he'll just leave it at that.
Instead he focuses on gathering information, taking the lead in verbally asking the questions and glancing over to Amaya in case she has thoughts or follow-ups for him to convey. Once they've gathered all they could and procured the necessary alcohol, he glances over at her notes.]
It's possible it alternates its way in and out, or it could use one and then leave through the other. If it's trying to be stealthy, the sewers would be a more optimal choice to sneak into the city... However it's trying to target those that reside on the perimeter, then the forest.
[Hum. So it's a matter of how daring it feels like.]
What was the number between the two and most recent? [Was one area in particular higher than the other or a trend they could follow?]
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After a moment though, her eyes widen when she comes to a realization. "The kidnapped?" She points in the direction of the forest. Was that where it was taking the missing?]
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It's a likely possibility. [And preferable to trekking into the sewers..........] Let's quickly gather any information about any potential information about the area.
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With what time they have, now is the best time to stop the monster before it sets foot in town. Unfortunately, the latter option is more plausible based on the information they have right now. The forest is too large a place to search aimlessly.]
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After some thought, he lets out a small breath.]
Let's head to the entrance. There should be some tracks we should be able to find.
[It wouldn't be the first time he had to do a difficult tracking mission, and perhaps his own enhanced, trained senses may pick up something.]
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She blinks and quietly hums to herself. "This might work." Guess this crumpus isn't as subtle as she previously thought.]
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It seems he's careless when drunk. This should go faster than expected.
[Without moving his eyes continue to note the signs, both obvious and subtle, until his face turns into a direction. Without saying another word he rises and walks, following that almost invisible trail deeper into the forest.]
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Eustace may start to hear something snoring a ways ahead. Strangely, even as it gets louder, nothing comes into view that looks anything like a monster.]
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Once he can see some kind of shadow, he holds up his hand to motion for her to stop so that he can scout ahead. When he quietly approaches...his body visibly relaxes, but only marginally. Not risking making noise, he'll be sending her message telepathy. However he considers his options. ...Would she be able to process speech...? Textual may be better.
This isn't something he's really had much practice with, but no time like the present. Time to concentrate.]
It's a human, passed out drunk. It could either be a local or one of the victims.
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