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Empatheias Events ([personal profile] empevents) wrote in [community profile] memepatheias2019-05-18 07:20 am
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TEST DRIVE: June

— TEST DRIVE: JUNE —



Welcome to [community profile] empatheias' test drive meme. This test drive is to help interested players test their characters in the game's environment. We've included a few prompts that incorporate specific elements of the game, though you'll find all of them have a lot of leeway for players to get as creative as necessary. Before diving in, here are a few things we'd like to remind everyone about the game in general:

  • Date reminders. Reserves open 25 May and Applications (Canon | OC) open a week later on June 1st. Reminder: Our application cycle only lasts four days.

  • OC Reminder! Just a quick reminder that original characters are allowed. Those interested can also use the test drive. OCs do not need to be reserved.

  • Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.

  • Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.

  • Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus, those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.

  • First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!

  • Transfer to in-game. If accepted, you can assume threads made on the Test Drive happen in-game if the scenario can reasonably fit. For new characters, these threads do not count for activity check. However, these can be supplementary threads for players already in-game.

  • For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!


    Now with that out of the way, here are some prompts you guys can work from!



PROMPTS


• Prompt A: How about giving the emotions a try?

• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.

• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...

• Prompt D: Empatheias seems to love festivals! Every festival is always filled with so many people - whichever city might be celebrating it. However, the next coming days has Verens filled with people from all over the world. The Nightingale, as most people know her, is a travelling Fortune Teller who has decided to pass through Verens for a few nights. As such, she's set up a booth. She will tell the fortune of whomever wants it for only 10 Sylvs.

Apart from being able to see one's future, The Nightingale also sells various wares that would improve one's luck, one's love life, one's career, and the like. Buying a blue adamantium bracelet is said to triple one's bank account, while buying a red feather hat would give its wearer more opportunities to meet new people. Just about every item for every possible effect can be found in The Nightingale's Shop, and everything is limited edition! Perhaps one may want to try purchasing an item and see what happens.

• Prompt E: Rumours are going around about how The Nightingale’s fortunes and her charms are effective. Verens is abuzz with stories such as that man who stumbled upon some spare Sylvs while wearing one of The Nightingale’s pendants, or a shopkeeper whose profits shot up threefold in a week after she paid the fortune teller a visit. Everyone’s horoscopes as told by The Nightingale, even those as specific as, “You will accidentally run into a wall in the next five minutes” or “You will be unable to control a particularly odious fart while you are walking with a good friend”, are coming true. A strange phenomenon, to be sure, but those who are perceptive and diligent enough may notice that a person’s emotional state might just have something to do with how fortunes come true. Persons dominated by negative emotions receive negative fortunes, and so on.

• Prompt F: Some of these fortunes sound just a little bit too good, don’t they? And the frequency with which they come true is suspicious on its own. How could the Nightingale be so precise and accurate in all things? Well, as it turns out...she’s not so precise. Or, at least, not in actuality. Her fortunes and charms are, in fact, powerful spells that fool those under their influence to believe they are coming true, when they are, in fact, not. Once she begins to pack up to leave town and head to her next destination, charms will begin to break, bank accounts will fall back to their normal numbers, and newly-found sweethearts will find their eyes unclouded. Will you stand for this trickery?

If confronted, the Nightingale will reveal her true form as a powerful demon witch. She will not hesitate to attack those who provoke her, and her offensive spells are powerful enough to turn friends against one another. Avoid her magical blasts and aim for the talisman she carries! Once the talisman is broken, the Nightingale will disappear in a puff of smoke...but at least she seems to leave behind all the sylvs she collected while in town. Maybe your fortunes aren’t so bad after all...


• Prompt G: Make your own! It could include seeds and/or spoons.
beexceptional: (....oh)

[personal profile] beexceptional 2019-05-30 06:15 am (UTC)(link)
[She scoffs.] I have no interest in adventuring. It's gross and sweaty work.

....but it does make for pretty good stories.

[Though....well, there was certainly some scary parts about being Queen Bee. But when it was going well, she loved it. She loved it so much and her hand goes back to her pocket with the hair piece again.]

Why is being a pirate more thrilling than another adventurer with less sun exposure?
tailsneverfails: (pic#12877589)

[personal profile] tailsneverfails 2019-05-30 06:18 am (UTC)(link)
It's probably the danger. Nothing says excitement like being put in a dangerous situation and finding yourself coming out of it on top.
beexceptional: (....oh)

[personal profile] beexceptional 2019-05-30 06:23 am (UTC)(link)
But wouldn't you get that with deadly traps? Or like if you had to fight a minotaur or one of those medusay things?
tailsneverfails: (pic#12877580)

[personal profile] tailsneverfails 2019-05-30 06:28 am (UTC)(link)
Can't really say I've fought any minataurs before, but I'm a man who loves the thrill of both. I'm not willing to give up one for the other.
beexceptional: (....oh)

[personal profile] beexceptional 2019-06-02 02:23 am (UTC)(link)
Both of what? Traps and minotaurs or sea and land adventures?
tailsneverfails: (pic#12877642)

[personal profile] tailsneverfails 2019-06-02 07:37 am (UTC)(link)
See and land adventures of course. You can't have one without the other unless you want an unfulfilling adventure.
beexceptional: (Totally a great idea)

[personal profile] beexceptional 2019-06-02 08:02 am (UTC)(link)
....what kind of adventures have you been on?

[Oh, hey, a park. Good enough to find living flowers for possibly shoddy dresser.]
tailsneverfails: (pic#12877580)

[personal profile] tailsneverfails 2019-06-02 08:11 am (UTC)(link)
[ W o w. He resents that remark. He happens to think his outfit is awesome. Still, he continues to let the girl drag him along for some reason... ]

Dangerous ones. Ones that would spook a normal person. Excitement around every corner. Amazing finds. I've done it all.
beexceptional: (Default)

[personal profile] beexceptional 2019-06-02 08:14 am (UTC)(link)
[If she can't see it, she assumes shoddy.]

Who says I'm normal? Puh-lease. I've had at least a dozen supervillains try to scare me and I told them off. No way I was gonna degrade myself for their pleasure.

Give me your best story.
tailsneverfails: (pic#12877642)

[personal profile] tailsneverfails 2019-06-03 04:07 am (UTC)(link)
[ He snorts softly at that. A little bit of a show off over a strange topic like that, but quirky is often interesting. ]

My best story, huh? Let me think for a moment...
beexceptional: (Default)

[personal profile] beexceptional 2019-06-03 04:10 am (UTC)(link)
[She won't have anyone thinking she's faint of heart of all things.]

Of course the best. I only accept the best.

[You do that. She's picking flowers, looking them over thoughtfully.]
tailsneverfails: (pic#12877580)

[personal profile] tailsneverfails 2019-06-03 04:27 am (UTC)(link)
Me and my crew, we're notorious for being the moth brutal and ruthless pirates on the sea. We sail around everywhere, even in the worst of weathers and whenever we catch wind of a new fancy treasure, we strike.

So there we were caught in a race to the shores against another group of pirates. They weren't very put together and a but clumsy as well. We were out of ammo and they were getting closer so with quick thinking we cut them off, damaging the boat in the process. When we were close enough, I was able to jump on their ship and knock them all out with ease.


The treasure we ended up finding when we got onto shore ended up being a dud, but the reputation we gained with those risky maneuvers was worth it.

[ As Eizen tells this story, the ground seemed to rumble beneath them. ]
beexceptional: (Totally a great idea)

[personal profile] beexceptional 2019-06-03 04:41 am (UTC)(link)
[She's not sure how ruthless he can be when he decides to help a teenage girl with a bird. Even if she IS amazing, ruthless seems stretching it.]

Why did you have to do the risky maneuvers with a clumsy pirate crew?

[Patting his chest for a good place to hook a yellow flower. Clearly more important than any rumbling.]
Edited 2019-06-03 09:14 (UTC)
tailsneverfails: (pic#12877588)

[personal profile] tailsneverfails 2019-06-03 03:13 pm (UTC)(link)
Because clumsy pirates are often the most dangerous. They'll stop at nothing to win, even going for cheap shots and surprise attacks.
beexceptional: (Default)

[personal profile] beexceptional 2019-06-05 07:25 am (UTC)(link)
Yeah, but that also means they should be easy to beat if you get one good hit.