Empatheias Events (
empevents) wrote in
memepatheias2019-04-18 08:52 am
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Test Drive: May
Welcome to
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- Date reminders. Reserves open 24th of April and Applications (Canon | OC) open a week later on May 1st. Apps will only be open for four days!
- OC Reminder! Just a quick reminder that original characters are allowed. Those interested can also use the test drive. OCs do not need to be reserved.
- Emotions are key! Empatheias' premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. Also, while we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them. It will contain all of their emotion drops and it serves as the network device. Remember, communication is telepathic. Otherwise, it works basically the same.
- Assume the character is already in the game. Because "OMG WHERE AM I IS THIS REAL LIFE" threads aren't going to be very helpful in this test drive! Plus, those are going to happen in-game, anyway. So to make things easier, just assume that they've been around at least a week or so. Still learning the ropes, but not a complete "first day" experience.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format. We have also made a change to our sample requirements, so look over the Applications page!
- Transfer to in-game. If accepted, you can assume threads made on the Test Drive happen in-game if the scenario can reasonably fit. For new characters, these threads do not count for activity check. However, these can be supplementary threads for players already in-game.
- For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're also welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
- For any concerns or questions, head over to this top level.
Now with that out of the way, here are some prompts you guys can work from!
• PROMPT A: How about giving the emotions a try?
• PROMPT B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable.
• PROMPT C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...
• PROMPT D: Perhaps one may have heard that Verens used to be a floating island, and it was! When the island then ended up on the surface, creatures which explorers have called "Dinosaurs" (quotation marks included) were discovered inhabiting the plains and the mountains in a far off area. It's time to go back to the jurassic world for a very important mission: gather as many Amaranthus Rubus, red pearl-shaped fruits that heal any and all wounds on one's skin. The hospital needs it! As such, one needs to prepare.
Explorers do not wish to harm the "Dinosaurs", as they are afraid the "Dinosaurs" would go extinct should any danger be placed unto them. This means that one's option when encountering volatile and aggressive "Dinosaurs" is to run away. A fun run is now being held in Verens a few days prior to the trip to the "Dinosaur" plains, where 50 sylvs and a t-shirt that says "I successfully ran away from a 'Dinosaur'!". The colour of the shirt is random, though, but there are as many as the colours of the rainbow. Maybe trade with somebody else who's finished the run if you don't like yellow so much.
• PROMPT E: Once the preparations have been made, it's time to set forth into the land of the “Dinosaurs”. As you enter their domain, it may be difficult to resist the temptation to interact with these rare and unusual creatures, and some of the “dinosaurs” are indeed tranquil and herbivorous. Go ahead and feed the long-necks leafy branches and if you're feeling daring, climb up on their backs for a ride! However, many of the “dinosaurs” are quite a bit more dangerous, and they are very territorial. If you cross paths with the a pack of raptors, prepare to run, fight, or distract. All explorers have been supplied with strips of alluring jerky to placate the beasts. Who knows, you might even make a friend! Be careful not to lose and hand, though.
The Amaranthus Rubus is thickest near the home of the most terrifying “dinosaur” of all, the "Tyrannosaur", and if you are daring enough to approach the lair of this creature to reap the fruits, you may not even have the chance to run away before the creature corners you, roars, and...wiggles his sad, little arms. It seems poor old "Tyrannosaur" just wants some kind of tool to extend his reach! Help him out and he will let you go. Or refuse, and he'll eat you. Sounds reasonable, right?
• PROMPT F: It seems like the land of the "Dinosaurs" isn't so bad after all! Perhaps "Dinosaurs" and man can co-exist, but for that to happen, much research will have to be made regarding a "Dinosaur"'s way of life. Now aboard the ship to head back to the city, researchers are talking about another excursion in the future that's solely for researching on "Dinosaurs" - various species, what they eat, their excrement, and the like.
The trip back to Verens is a little long. Perhaps you're just resting in one of the rooms when there's an explosive sound that can be heard. Oh no! It looks like the engine's running out of steam! Luckily, there's a steam generator in the ship, but steam can only be made through cooperation, anger, and sadness. The entire ship needs your help to get back to the city safely, and if you have to hold someone's hand, slap them, and yell at them to get them to manifest their emotions tangibly, then do so!
• Prompt G: Make your own! It could include swords and/or stones.
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With Killua's reaction, Guzma regains some of his confidence, his tone of voice and the chuckle he lets out lends itself to showcasing that. Meanwhile, he's using his shirt to press against the gash, trying to control the bleeding, even if it's not super life threatening. A reminder of what he narrowly escaped moment's ago.]
Missed your chance bein' a cocky brat!
[Of course Guzma prefers that this kid decided to be cocky and spare him, than to be killed. He's hoping he can keep this kid in check with the same amount of unknown his Pokèmon hold, that Killua himself holds to him. A stalemate is likely the best outcome here.]
I'm willing to bet you know nothing of Pokèmon—but I'm sure you're smart enough to not underestimate 'em like I did you.
[An amused huff leaves him, before he adds:]
No one's gonna blame ya if you back down.
no subject
[Killua is disgusted by how cocky Guzma is being, and he of course knows that he's right. he's going to trot away from this like it's a victory, but if he backs down, isn't Guzma going to kick his ass anyway?? he wonders if he can run, or if he should try to fight. he's annoyed, because he definitely wants to tear out Guzma's esophagus and cram it between his teeth.
but he has no allies, here. he's too new. if things go badly, what's going to happen? what a stupid thing to die over. even if he wins, there's no promise he'll be in good condition afterwards. he doesn't drop his guard, half thinking of ways to open an attack if he needs to, half thinking of how to manipulate this.]
How is backing down an option when you initiated the attack?
[he asks this like Guzma is a fucking idiot, which may indeed be Killua's opinion thus far.]
Weren't you gonna "kick my ass"? Who "backs down" out of defending themselves!?
no subject
[Rich coming from Guzma, which might actually make it all the more poignant of a remark. What Killua doesn't know is that Guzma has no designs to attack him further unless entirely necessary, but he's showing no signs of that on purpose. He has to uphold his bluff as long as possible, and fortunately Guzma's actually pretty skilled at fronting.]
There's another option, stupid: apologize, and maybe I won't have my Pokèmon smash you.
[As if on cue, Scizor puts up his pincer-like hands in a stance like he's going to box this kid, while Pinsir angles his large head pincer towards Killua—pointedly snapping them open and closed for emphasis. Vikavolt continues to hover, its mandibles glow with electricity as it buzzes mechanically. All three focused on Killua and any movement he might make.]
Ball's in your court, yo—don't let a silly thing like ego get you killed.
[He says that, but he has no intention on actually killing this kid, no matter how freakishly strong he is. Guzma may do a lot of questionable things, but murder isn't really one of them. Not unless it's completely unavoidable, but he's yet to run into such a terrible scenario.]
1/2
no subject
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You're a repulsive one, ain't ya?
[That almost sounds endeared in how he says it, a marked change in how he's been talking.]
If you didn't throw your shit like a toddler throwin' a tantrum we wouldn't even be here! Not my fault you got no self-control.
[He says as a grown ass man who was totally down with beating down a 14 year old, um.]
no subject
[KILLUA IS SO MAD. literally huffing.]
Who's the one with a lack of self control!? You get hit by accident and you come looking for a fight with a kid! I'm reacting like anyone should! What's repulsive is grown men like you!
You better keep your buddies out at all times and sleep with four extra eyes open, you piece of garbage!
no subject
[Guzma doesn't take offense to any of that, because honestly it's true and he's not particularly ashamed of it. Not really.]
I ain't too worried about some kid with a hideous temper. I've dealt with your type before, I can do it again. You don't know who you're crossin' and that ain't really your fault.
Maybe I'm feeling a little sorry for you. So, get outta here kid. My generosity dissipates like smoke, so you better take advantage of it.
no subject
but Killua feels like there's a chance he's outnumbered, also; he's been programmed not to run from a fight he knows he can't win, and while he isn't totally certain that's the case here... he's literally nowhere he knows, with no allies, or... anything.]
Your standards are messed up.
If you let me go... I'm coming for you, old man; just like I didn't kill you when I coulda a second ago, it's on you if you don't kill me right now.
[does Killua win, making that point? no. but he can't just run away without a word, right?]
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It's honestly a smart move on Killua's end. Not because he might get trashed here and now, but because while Guzma seems like a detestable piece of shit (and don't mistake it, he absolutely is), he does have allies. It would make Killua's time here far more miserable than the kid might care to deal with.]
My standards may be messed up, but they ain't nothin' compared to you kid. Ain't you a little young to be killin' people?
[It's not that he doesn't believe the kid, considering that he's bleeding right now, but it's a little baffling that he'd call anything messed up when he's talking about this whole thing needing to end in someone dying. What happened to a good old beat down and leaving it at that?]
You really wanna die today, huh? You suicidal or somethin'?
[One could ask Guzma the same thing with how recklessly he went about this entirely thing, but considering his insectoid body guards, it's not entirely surprising why he can be a little reckless. Especially with how Golisopod has basically made himself into a full body shield. An uncomfortable position to be held so firmly to, but it beats being dead.]
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Who said we're comparing? I didn't ask to be raised that way.
And no, idiot. Of course I'm not!
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He's gonna ignore that completely, and move on to the more important part of the conversation.]
Tryin' to goad me into killin' ya is a little counterproductive then ain't it?
[Seriously kid, what the hell.]
—Look, just get the hell outta here. If you're stupid enough to come for me again, then that's on you, but I ain't got no interest in bloodying my hands today over something like this.
1/2
Whatever.
[Killua huffs, slipping his hands into his pockets as he walks away—but he keeps his guard up. it'd be a perfect time to rip Killua down from a vulnerable position, after all.
he stops after about four steps, throwing Guzma an absolutely menacing expression, its hostility palpable. but his hands are still just chillin' in his pockets, so it's cool.]
If I ever see you again, I'm going to make you wish you'd done it.
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