Empatheias Events (
empevents) wrote in
memepatheias2019-10-18 03:30 pm
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Test Drive: NOVEMBER
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- Threads can carry over into the game. The setting of this TDM will be adapted and continue into the official Intro Log after apps, so players who intend to app into the game can take advantage and use the TDM as a "pre-intro log" to get the "first arrival" scenarios out of the way. This means those participating in the TDM can have both "this the character's first day" scenes as well as scenes assuming the character has been in the game for a little bit; whichever works best. Just keep in mind that TDM threads may need to be tweaked to fit proper continuity once in game, but at least you can keep the CR and most of what happens.
Important: Although not explicit in the prompts, TDM participants can play it as if their character was dropped into the current setting: the deserts of Shaarnath (information on the city can be read here for those interested). Current players can just conveniently have their own character already nearby, or could have been informed of lost new arrivals and went out to help. - Date reminders. Reserves open October 25th and Applications (Canon | OC) open a week later on November 1st. Apps will only be open for four days! Because we're on a bi-monthly schedule, the next app cycle after this is January.
- Emotions are key! Empatheias's premise focuses on how anyone's emotions can affect their environment, be it big or small. While not every emotion will cause a reaction, significant ones definitely will. How much effect a character will have will ultimately be up to you, the player. While we're giving a lot of leeway for the test drive, keep in mind that there will be some limits in the actual game.
- Everyone has an amulet. All characters have a unique amulet that is specialized for them to collect their emotions and serves as the network device. Remember, communication is telepathic, but it works basically the same as most other network devices.
- First or third person allowed. Your threads can be in either first or third, but we'd advise being flexible about it. If you have a preference, be sure to specify. Remember, these threads can also be used in your application for samples! Reminder: We only require one sample and it can be done in either format.
- For your threads, put the Character Name and the Canon in the subject line to help readily identify them. You're welcome to use more than one prompt for respondents to choose from. If you have any questions or want to brush up on the game information, refer to the Game Information entry. Otherwise, tag around and have fun!
• Prompt A: How about giving the emotions a try? Is your character feeling particularly wound up upon finding themselves in a new place? Or perhaps they're finally getting to live out the fantasy dream and are overjoyed! Or they just stubbed their toe and are in a lot of pain. Whatever it may be, this prompt is your catchall "let's try these emotion effects out" for any miscellaneous situation you may think up.
• Prompt B: Refer to the Task Board and choose a task your character may be interested in taking up. For this prompt, you could have your character ask for help, already be in the middle of the job, or react to it in some way. Perhaps they were an unfortunate victim or want to create a job countering an existing one. You could even have a prompt making a job request. Creating jobs for the purpose of the test drive is absolutely doable. (Note: this should be used under the assumption that the character has been in the game for a little while)
• Prompt C: How about giving the amulets a go? Start a telepathic conversation and see how it works. Remember, the amulets are sending out the owner's thoughts so might want to be careful about how the stream of consciousness goes...



• Prompt G: Make your own! It could include tumbleweeds and/or popcorn balls.